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Lae zel battlemaster build reddit. " dialog options, which do not require Checks.

Lae zel battlemaster build reddit 3 days ago · In this guide, we will explain the best Lae'zel Companion Build in Baldur's Gate 3, the Battle Master subclass, and the optimal setup. Astarion - he's sassy, he's stabby, and he has slept with thousands. Since I do psychic damage with melee, I don't need to sacrifice an action or turn to apply a debuff to enemies. Bumping it up to 20 will give you a +1 to Saving Throws, Checks and attacks, so it'd be nice. Lore and Meta Focus: 12 Fighter (Battlemaster) Pretty straightforward as everyone knows 11 Fighter+ is already one of the strongest martials, and there's no reason to build away from this for Lae'zel. What are some cool two-handed melee frontline builds for her ? I want to make my Lae'zel a fighter and continue with her main build but I don't see equipment for acts 1,2 and 3 that could be good for her and that don't have other characters that I have on the team. That is intended, actually. Currently running Gloves of Power from way back in goblin camp. Anyway, would it be okay to use PJ's Lockadin guide for Lae'zel, or would I be better off going Battlemage for her? I could not find any reliable or detailed guides for Battlemage Lae'zel however, that a noob like me could easily follow. An 11th level Fighter is giving up their 3 attacks for a Cantrip and a single attack that a Easy early-game team for facerolling is nature cleric SH for bless, spike growth, healing word ressing and sanctuary/Lae'zel Fighter Battlemaster with Everburn(later swap for the GS from "paladins" of Tyr), Astarion Rogue 2xcrossbows with 1 lvl of fighter for dual-wielding fighting style and Dark Urge MC Warlock for brainless Hex+EB blasting. Ah yes, battlemasters! The true skilled warriors that stack advantage in their favor. She spends almost all of her spell slots on shield, shield of faith, misty step, or bless on everyone. Though I could see him as a fiendlock with Raphael as his patron for your head canon. She is part of all my playthroughs. For a champion that also gets criticals on 19s, advantage takes the chance from 10% to 19%. You dump strenght, get good dex and wisdom for AC and stunning strikes. It’s not the most juiced build out there, but damn is it fun. also, a stacking, flat debuff to a target's mental saves? that's crazy strong. A duergar Tav also has access to a concentration free Enlarge which can be awesome. There's 2 reasons for wanting hybrid throw/melee: first, I want to have the silver sword equipped (for RP reasons and the great gith bonuses), and secondly there are a number of fights in act III with low ceilings that are harder for throws. Lae'zel. But at level 6, I'm in a conundrum about what to do with Lae'zel. Join our AmberMains discord at https://discord. Wyll I intend to respec into Pact of the Blade Warlock, with multiclass into Paladin. The gloves I've discovered have seemed pretty meh so thought I'd get some suggestions. Champion is only to be considered if you're critfishing, otherwise fighters chose between battlemaster giving you extra damage and effects with priority dice vs EK giving you shield, magic missile, misty step, etc. For Battlemaster Maneuvers, skip the one that Frightens enemies because you can get Bow of Banshee on the Duergar Boat Ride. Dragoons also sometimes partnered WITH Dragons so this would also make a great build for Lae'zel. Adding a vote for fighter. you can do this at level 4 by rolling 17 str (dump another stat like cha or wis, or compromise on con for now,) and combining with a certain act 1 quest reward, and I'm at that point where I'm experimenting with different builds and playing my first Fighter. Oct 25, 2024 · This is my RP choice for Lae’zel in early game. This time, I really want her to be using Two-handed weapons. I already have 2 CHA characters, so Paladin seems like CHA overkill. ) For reference, I have a party with Wyll and Lae'Zel (Lae'Zel respecc'd as a ranged battlemaster), Shadowheart respecc'd as a Monk (mostly just to see how Monk works) and my Tav as a Swords Bard, all straight-classed at the moment, though my Bard did dip into Light Cleric for the early game and had a Wizard level through most of Act 2 to screw . I just can't because her whole story revolves around a sword but just replace the Feat Magic Initiate for something else sense she has Githyanki Psionics: Jump. The fundamental flaw is that in order to use your sub-class feature (War Magic) you have to relinquish your main class feature (Extra Attack). Lae'zel may do more damage, but she shouldn't also be Lae'zel is definitely a fighter. Battlemaster with a 2h weapon is the way to do it. These 3 spells make lae'zel very fun to play 3 days ago · Enjoy playing as The best Lae’zal Build in Baldur’s Gate 3! Lae’zel Changes in Patch 7 for BG3 Baldur’s Gate Patch 7 (Image via Larian Studios) The release of Patch 7 for Baldur’s Gate 3 only impacted Lae’zel with minor bug fixes and dialogue additions. Lae'zel: Any fighter. I want to respec Lae'zel and make better choices for her feats and stuff. I have had a Battlemaster with me for 3 playthroughs (Lae'zel/Tav/Lae'zel) and never ran out of Superiority Die so you can do that with the only restriction being your Health. She is my main fighter/tank and I want her to be dual wielding. Or whenever you reapply hex. Im planing to do my first tactician run, with the idea of prioritizing role playing instead of optimal builds, and while i have pretty much everything else figured out i need a little help with ideas fo the build for Lae'zel. For a while now i have had lae zel on the team as a battlemaster and thought it would be more fun to build her like a gish (as she is gith) What would be thematicaly (and most fun) way to build her to achive that? Second it dosen't take op items to build. Warlock and Bard are new to me, so having strong martials to carry while I figure out how to play them is important. I ran GWM and Savage Attacker on Lae'zel and she was wrecking house. I put those two on Lae'zel with the Gith sword, which gives psychic damage to melee attacks, and circlet of psionic revenge, when you succeed a save from an enemy then the enemy takes 1d4 psychic damage. My first idea was to run her as Paladin (pallock) but I feel like it doesn't suit her very well. Fun fighting with some tactical abilities. The core competency of this build is battlefield control. Lae'zel - battlemaster fighter Karlach - wildheart barbarian Wyll - Fiend warlock / pact of the blade (Possibly 1 fighter / warlock X as his Dad trained him a bit when he was a kid. You don't need to multiclass at all though. If you’re new to the game however, BM (ranged or melee) is a simple a powerful build. Ran Lae’zel like this 90% of the time in EA and she can just carry the party through hard fights. On the spreadsheet people are right, battlemasters do more damage and have more flashy abilities but an Eldritch knight is more consistent due to better AC and movement. So dumping STR isn't an option So there are some options: 11 EK 1 Wizard 11 EK 1 War Cleric X EK Y Abjuration Wizard (here I have no clue about the split and timing when to add what level) I think battlemaster is better, but I have not tested it myself yet. with action sure, this build can stack to -6 in a single turn, basically guaranteeing that your control's CC will hit the high-value target. I’ll typically just go for a pretty safe build. But Lae'zel is up front more, so having that on her would be better, I think. So the strength barb gets hit slightly more often, but the unarmored barbarian should get hit exactly as often as Lae'zel. It needs Long rest for recharge, but having opportunity to slap one more time (3 per long rest) is nice. Also if they keep the class specific ilithid powers for full release you can get a really cool spell on fighters called psyonic pull if tadpoles are your thing. . We’re going to use the Champion subclass of the Fighter for this build, due to its especially high damage potential. Fighters are more flexible, barbarians are just a monster truck smacking into things. Three to get subclass battlemaster or champion. Personally, my planned path for Lae’zel is (assuming I don’t find an item that boosts my STR to 20+ in which case I’ll respec): 4: Heavy Armor Master 6: STR + 2 413 votes, 76 comments. I think 11 battlemaster with great weapon fighting style + 1 war priest of vlakkith makes sense to me since she's not really shown to use her psionic stuff over the other githyanki. Your battlemaster resource is recovered with short rests so use them in every fight. This without outside buffs, she also has 3 attacks (2 with her sword and 1 with an offhand crossbow) for nearly as much damage as a monk. However, Lae’zel’s Fighter build, combat, and gameplay elements remained As the title says I'm looking at rebuilding Lae'zel as a paladin. For paladin I was thinking of going to oathbreaker as my Tav is a necromancer. Level 9 BM Fighter - Just straight BM. Baldur's Gate 3 Lae'Zel Companion Build, Champion Fighter Build guide - best abilities, skills and equipment. Bae'zel slightly more because her arc is huge in terms of character development, but I use both; Karlach as a Barbarian Berserker and Lae'zel as a Fighter/Rogue that dual wields hand crossbows. Lae’zel makes a really good/convincing Paladin for sure. Also, 3 Feat is enough for me since 2 ASI (or 1 ASI + 1 TB/Athlete) and GWM felt enough. Depends if you want to tap into a gish style build where you use spells and swords, or a full battlemaster build. " dialog options, which do not require Checks. Lae’zel’s potential arc could match with good multiclass options later, or just stay part of blade. Hard to say without knowing your build. Hope you like it I tried my best all things considered. It has a very high DC, but it's the only check you must pass to acquire Awakened when Lae'zel So for those of you who have finished the main story, does Lae’zel’s characterization work lore wise as a Vengeance Paladin? (No spoilers please, I’m still in act 1). Unless there's a specific ASI or feat you wanted) Honestly, I haven't played a lot of Druid so I'm not sure about that, but Light is like the generally good option. I'm a bit torn and would love to hear from those who have finished. Build showcases, build help, team discussions, guides, art, or anything else related to the best Outrider of the Knights of Favonius. I have a different build I’m working for Shadowheart, I’ll be presenting either this week or next. Just make Lae'zel a Battlemaster Fighter, Gale an Evoker Wizard, and respec Shadowheart into a different Cleric domain since her starting one (Trickery) is terrible. They're a glass cannon who blows stuff up. Just keeping everything pure for my first run. Githyanki are THE Gish race and when you combine a Fighter's proficiency in Con saves, 4th level Magic Weapon via Elixir, the Strange Conduit Ring and the Diadem of Arcane Synergy that's a nice little bit of consistent damage. Although you could also just take lae'zel's armor which is good unless you want it for lae'zel. Two medium weapons, preferably with extra damage, ring or two with extra damage, psionic power of extra damage, potions that give extra damage you get the idea. It lasts until long rest. Similar to what you have going on, but it’s for embracing shar. I decided on Lae'zel but wanted to keep her sort of thematically appropriate so I went with a dex fighter with rogue levels, and keep her melee. I chose Lae’zel and Shadowheart as they both have solid in character builds available and I hadn’t run Lae’zel as a main or romanced Shadowheart yet. Pick battlemaster as her sub-class. Battlemaster ofc. To acquire Awakened, use the "Endure, Lae'zel" and then "Keep Focused, Lae'zel. Personally I favour Eldritch Knight over Battlemaster for Lae'zel. Equip gloves that add damage, you can find them in act 3. A popular build is thrower (11/1 split again, with war cleric). I’d like for her to be the main DPS (outdoing Astarion) and rather than being tanky, have her dodge any attacks instead. Do you want the battlefield tactiton with Lae'zell going the Battlemaster route, or do you want to be leaving a messy trail of blood and entrails with Karlach as a barbarian? Both of them should be good at shoving people off of cliffs, which is always fun. If you prefer some more tactical combat while also doing great damage, go battlemaster fighter. You can also skip the knock Prone one if you don't have melees who can make use of that. For Shart you could do Way of Shadow monk, or a Gloomstalker ranger/cleric multiclass to lean into the Dark Justiciar aspect more. You do not want to spend turns on buffs once the fight starts. You can farm it from ethel. Monk fits too. Asterion makes a good bard/rogue. I mean the manoeuvres are just insane. Should I consider adding or removing a build to create better synergies across my party. It hasn't worked even once! Riposte is nice though. Rules We would like to show you a description here but the site won’t allow us. Complicated builds that rely on broken damage mechanics like TB are beneath the dignity of one from Crèche K'liir. gg/amber If I I’m not trying to something out of the norm like Wild Magic Barbarian Gale or Eldritch Knight Lae’zel. But if I give Lae'zel the duel-wielding perk, I could have her be more damage-heavy. I don't want to change her class or anything, just want to know what abilities and feats will make her the best fighter. My Tav gith is pure war cleric of Vlaakith, while Lae’zel is war cleric of Vlaakith and fighter. This build shines particularly when combined with certain plot Now, I specifically recommend using this on Lae'zel (or a custom Githyanki character) because of the ability Githyanki Psionics: Jump. Currently I committed to a Lae’zel Origin playthrough and I play her as Battlemaster again. Reply reply Top 1% Rank by size If you take the dueling fighting style (a flat +2 to damage with a one handed weapon as long as there isn't a weapon in the other hand) it's great. at the start of act 2. If someone can help me number equipment (from weapons, rings, gloves, armor, helmet, etc. I started with 16 str, 16 con, and 15 wis, with an 8 int. Get the Reddit app Scan this QR code to download the app now Show me your Lae’zel builds . Battlemaster will cause fear effects and can grant temp HP both are really good in a party with other melee or other characters getting hit. Her race gives her misty step and jump which is really cool on a fighter. Use arcane recovery if you have it now. Current party (level 5): Sorcerer Tav, Wizard Gale, War Shadowheart, Precisely. I made Lae'zel a pure fighter. At 4 you can bump Lae'zel's STR to 18 and her Dex to 14 which makes her more likely to hit, deal more damage when she hits, more likely to succeed on her shove attempts/resist enemy shove attempts, maxes out her AC in medium armor, increases her initiative rolls, and increases her odds to succeed against enemies spells that require DEX saves. Arguable the best maneuver. Anyway, this is just my opinion on how to get the most out of the headband. Level 9 Gloomstalker/Assassin - Pretty basic build not really optimized. Battlemaster sounds way more engaging with the different abilities you can get, but the whole "crit with 19" passive of the Champion sounds insanely strong. I think as a pure fighter, 3 attacks with GWM and a baller sword is pretty strong Lae'zel: Battlemaster, so I can do Trip Attack, then turn on Great Weapon Master and attack for big damage with advantage. I went with the classic 12 Battlemaster in my first run, so I’m trying something different this time. Fighter 3 is only worth it if you're getting the battlemaster subclass and then sticking with your primary class. EK can concentrate well and that helps. She had never known kindness, has to fight her entire creche to the death, only knows her kind as fellow soldiers and other races as something to subdue and has been infected by their biggest nemesis and turning into something she fears and hates. If you want to be really crazy, dump strength entirely and use elixirs, pumping your extra stats in wisdom so Bae'Zel's mind is even more impregnable. Lae’zel Battlemaster by default is super good. I liked the irony of these two hitting it off. I want to keep the origin character builds as canon as possible. You can use ethels hair and other single uses for you main character and build this on lae zel. I could see War Cleric fitting as well. I'll end up taking GWM as the lvl 4 feat. You can build EK in a lot of different ways. Level 3: make her a battlemaster. I mean, battlemaster is the best fighter subclass. And since Gith stuff does psychic damage, stacking related items and effects snowballs. sentinel is not great in bg3 (even in tabletop it's a niche one unless you're doing the popular sentinal/polearm combo that is bugged i bg3. People max damage this build by using elixirs for strenght. Makes the Fighter be able to do almost everything really well aswell as increasing the damage of the attack. S. It seemed like a waste of a turn for other characters. More damage is great but you won’t get as much damage off of you drop your weapon, or have to dash to your target, or just get downed from taking too many hits. Sword Bard and that's a hill I'm willing to die on. Champion is very simple and hits hard. Even had to ditch Lae'Zel since she got destroyed by the gith machine thing and lost a ton of stats. As a sidenote, the most fun martial class character I ever played in 5E was a rogue 2, fighter 3 BM and barbarian rest of the way (I think we made it to level 11-ish. I wish Bladesinger was in the game. I've tried both Lae'zel and Astarion and Lae'zel puts out more damage by level 3, and way more damage at level 4. so I have three ideas how to do it Simple Battlemaster (disarm, menacing) with great weapon master feat + best 2h weapon you have + getting strength to 20 will work fine enough for Tactician. Meaning, you can make an opponent drop their weapon, afraid of you, trip them, push them, taunt them, boost your chance for them to miss, and so on. Not aware of any other item that is this consistent and she always has 3 on refresh. What I have now is: Battlemaster 3, Rogue 2 (will go Thief) 8str, 17dex, 16con, 10int,12wis,8cha (probably should have done 10str instead of 10int, just for jumping) two-weapon fighting style, dw short I am running Lae'zel the same style, but took War cleric 1 for the War Priest. I've spec'd into Battlemaster because it's ridiculously OP and to see what it does I've made Lae'zel a Champion (until now I always had her as a Bm). She uses medium armor, though I don’t know if light armor would be a better option. Without the Superiority Dice, and with them, you can make up to 5+ attacks on a single turn. As a Human Battlemaster Fighter focusing on Longswords and shields, I decided to go with Riposte, Menacing Strike, and Trip Attack. I tend to run Lae'zel on strength elixirs mainly because the game has a consistent supply of them early through Ethel. The reason I didn't use it is because most of the time I didn't need to attack the enemy Lae'zel had placed the debuff on as they usually were on low enough hp for her to finish them off and my attention was better focused elsewhere. Does Champion get better or should I send her to Withers and change her to a Bm or new class entirely? I like this because it seems pretty strong, with some good potential for burst damage. I want Lae'zel to do two things: Be the "tank" and use the Githyanki equipment when possible (no disguise shenanigans with other characters). Hey if you wanna bring a fighter consider bringing lae'zel. What else is there to say? Lae'zel is straightforward and effective, just like the Fighter class. But in both cases, the barbarian is raging and as such takes half damage from basically everything, whereas Lae'zel will take full damage on the cases she gets hit. Using Titan String and the strength club, not even taking potions. At first I wanted to make her a Monk, but decided to try that build on Karlach instead, in order to utilize her race/soul coin abilities. Honestly, for a gish Lae'Zel I feel going multiclassed Fighter / Wizard should give better results. Thematically she should be an eldritch knight, however I typically like to build her as a battle master that stays close to my main caster to disrupt/kill enemies that get too close. If for whatever reason you want to play a petless archer early on, just go pure DEX Battlemaster and respec later. ) getting str to 20 will make a huge difference as a bm becaues it raises your maneuver dc. Gale: I don't remember. I mean my Lae zel had 23 base AC which goes up to around 26 when she is attacked. Vlaakith can work as a patron for Warlocks, but a Warlock Lae'zel is not that fitting, Pact of the Blade perhaps. If you want to do dual wield, I’d recommend something like thief 4 champion 8. Since it seemed like Lae'zal will always lag behind Karlach accuracy and damage, I used Withers to respec Lae'zal to a more defensive build with Heavy Armor Master for the strength boost and damage reduction, then took to Ability feat to get her strength to 20. Battlemaster fighter is a subclass focused around being able to hit stuff with your weapon in various ways, so limiting yourself to small and weak weapons kind of goes against that principle. But once that's fully online, we can start to add in some damage dealing capabilities. Knew I wanted to use all the Luminous items, so Gith for medium armor and Phalar Aluve proficiency, plus all their racial goodies. We would like to show you a description here but the site won’t allow us. That’d give you lots of feats/asi (four) and two bonus actions for off hand swings. Lae’zel pure Fighter Battlemaster. I'm on my first playthrough and I didn't pay too much attention when leveling up. There certainly are some synergies, and from what I heard, Larian removed the spell school limitation from what spells you can choose. The system is intended to allow for a very high degree of DM flexibility, so I very much doubt Larian will care to adjust something that is (A) completely within the ruleset they are adapting and (B) doesn't actually break the game. She sells 3 at a time. Take a hill giant or cloud giant strenght elixir at the begining of the day. I mean, I don't know about being dex based, but my strength based dual-wielding lae'zel is a wrecking ball. ) Oct 21, 2024 · Build planners linked: Lae'zel - Eldritch Knight 12 - She works good as a Battlemaster 12 also and as an EK or Battlemaster 11/War Cleric of Vlaakith 1, if you are RPing her that way. Back again with more dumb questions! No spoilers please, but I've reached a part in the story where I believe it would be thematic to respec Lae'Zel as a Fighter/Monk multiclass. 75%. I guess if you're doing Moon Druid you may want to go Life to keep the Wild Shape on for longer, and for Land druid you could probably go Tempest and do a Wet focused build. The verbiage in the feat has the bonus action ability listed first, before any mention of two handed weapons. BG3 is the third main game in the Baldur's Gate series. Her default class battlemaster fighter is very strong. Dump all of Lae'zel's STR and CHA ability points in favor of Dex, Con and Wis, with INT last. You should start with 16 intelligence and your first ASI should be +2 intelligence. It I’m trying to turn Lae’Zel into a dex-based fighter akin to Jaime Lanister from GoT, who uses two-handed finesse weapons. I had a solid Lae'zel EK/Wiz build that paired the Strange Conduit Ring and the Band of the Mystic Scoundrel with the Braindrain Gloves and several psychic riders, and used the Resonance Stone to give enemies psychic vulnerability. I always headcannon that the Warhammer ( I also use Chargebound Warhammer but buffed with the dragonborn glaive special ability for an extra d6, which is affected by Savage Attacker) is a "great weapon" because your EK is weilding it. Only one of them (the very first one) is finished and she was an Eldritch Knight there but I definitely prefer the Battlemaster subclass. Cast Bless on all team. gave Eldritch Knight Lae'Zel and Theifstalker Astarion two levels of Warlock each for Devil Sight. Thematically, probably EK. I personally won’t go for Polearm Master just because it doesn’t fit the kind of fighter I want to build, but any 1 of these alone or combination of them is really good. Lae’zel will probably also just be a pure Fighter (Battlemaster) for me, with Glaive and Polearm Master. I’d like to give my own thoughts on the 14 maneuvers. I started Ranger and into act 3 now I've tried 7 Ranger/ 4 Rogue and 7 Rogue / 4 Ranger (not quite 12 yet) , honestly they weren't too different. I'd like to stick with a majority of her levels in Battlemaster, as that is what she has been up to this point (and damn good at it). Also I absolutely love this build although I definitely want to try dual wielding longswords with the dual wielding master feat and eventually getting the (this is an item from late act three I don't find it to be much of a spoiler but it's up to you We would like to show you a description here but the site won’t allow us. The only character I'm struggling with is Lae'zel. Oct 25, 2024 · Basically what the title says. Is there any benefit to respeccing Lae'zel as anything other than fighter. She's also plenty handy with a bow. Just asking for advice on a Lae'zel build that would fit with PJ's sorcerer, monk, and life cleric. Lae'zel (excluding a gith tav or the gith from withers) is the only character who can use some pretty sick gith gear, including the sword you have and the one you might get for her in act iii (which is also 2H). I haven’t made a melee-focused EK yet but it’s on the list. There is an elixir that increases your strength to 21. I'm playing Lae'Zel as a battlemaster fighter. Also, she’s a babe. Personally I'd go fighter/battlemaster, just seems more fun to me. Karlach TB thrower for range and shart as supporter, it’s a great party for a „no chance for the opposition“ playthrough because fights end within 2 turns without haste. Lae'zel - I can see myself going either way with Battlemaster/EK, will see what my party is actually missing Halsin - has to be Moon, I mean, he is one bear of an elf /laugh And fill his spell kit with healing spells since he is supposed to be a renowned healer as well Shadowheart, Minthara and Wyll already have locked in subs ofc. It's going to be one of your party's carries: therefore, while not strictly necessary, this build would like to consume Hag's Hair, and in general, it benefits from funneling powerful items. My lae‘zel is a monk fighter rogue TB and she slaps super hard. In this guide, we will explain how to create a powerful build for Lae’zel in Baldur’s Gate 3, suitable for all difficulties. Thoughts? I've never played a Fighter in any of my DnD games (off- or online) before so I'm really at a loss on how to skill Lae'zel. So the oath she starts with would just be whichever I can break easy. Lae'zel (Frontliner) TL;DR: Fighter (Battle Master) 8 / Paladin (Vengeance) 4 This build builds on the single-class version by trading the last 4 levels of fighter for paladin. Lae'zel - straight Battlemaster Fighter. Menacing attack and Riposte make you much more likely to get an attack off with her reaction (menacing will have the enemy run away, and riposte gives a counterattack if the enemy misses). So although I agree that just doing throw build is better because throwing shit is op. You can make a tank build, but Paladin, Barbarian and even Abjuration wizard do that better. And yes, Battlemaster Lae'zel is very viable. P. Karlach: Other comments cover this pretty well. I have the Adamantine Shield, which currently I'm using on Shadowheart. I want Lae'zel to be part of my next tactician playthrough but, last run, I played her as monk (very fun). A community all about Baldur's Gate III, the role-playing video game by Larian Studios. I'm about to leave act 2 and thought there must be something better out there. She doesn’t have the Charisma for Paladin, but she’s also too disciplined to be a Barbarian. Lae'zel (Battlemaster 12 with her legendary sword) Astarion (Battlemaster or Champion Fighter 8-9/Thief Rogue 3-4) using either dual hand crossbows or dual stat stick melee weapons. Gale could be a pure necromancer wizard, for Lae’Zel go either pure Battlemaster fighter or maybe ranger or paladin. I'd consider Savage Attacker. The Eldritch Knight is a badly designed class in 5e. Basically, Battlemasters are better offensively, but Eldritch Knights are much more tanky, with spells like shield or mirror image. Not at all discounting Maneuvers. Dex fighters are great fun just saying Lae'zel battlemaster Wyll And perhaps moon druid Tav. It all depends on what kind of flavor you want. This is was written specifically for Lae'zel, or a Gith Tav, because the Gith get access to what seem to be the best swords and misc bonus actions and because I have become a proponent of Bae'zel. For those of you who have Lae’zel as a Battle Master, which maneuvers do you find most useful? I'm currently using Lae'zel (battlemaster fighter) and/or Jaheira (battlemaster fighter + some druid levels). 18 Strength is pretty good. EK has worse raw output (unless you’re doing a tavern brawler throwing build) but you get access to shield, magic missile, and things like longstrider for flexibility and utility. Jan 3, 2025 · New player here, learning mechanics, still on Act 1 (no spoilers please). Vlakith treats Lae’zel like a GOO patron might treat their warlock. Battlemaster: you get a few attacks that are special. Nov 25, 2023 · Best Lae’zel Build And Level Progression. I’m in my second playthrough and looking for a cool new build for Lae'zel. I took great weapon master, resilient (wisdom), and an ASI to str. I'd lean more the former, and probably only go 3 into Rogue just for the subclass/extra bonus action. If you convince Lae'zel to take use a tadpole, it will undo the -2 to con. If you haven't already, try Tripping Attack to knock your enemy prone as your opener that leads you into three more attacks (normal second attack with an Action Surge) with advantage. I really like this build because the vengeance paladin seems really great from an RP perspective for where I am (very beginning of Act 3) and stays true to what I'm thinking of Lae'zel's whole aesthetic. Subreddit dedicated to the creation, sharing, and helping others with their character or party builds for Baldur's Gate 3 by Larian Studios Members Online OssamNin Best BG3 Lae'Zel Build. And a weapon-based build would be better with bigger weapons. I run Battlemaster on Lae'zel. Then do the "Draw on the Zeith'isk's power, take it as your own" Arcana Check (DC31 at tactician difficulty) at the end. Character Build I followed a guide but she always ALWAYS misses. She deletes everything when hasted and locks down enemies who are dumb enough to try to run past her. For Lae’Zel I gave her 18 STR and 16 CON bc she’s my beefy girl. Thiefstalker Astarion wears the Covert Cowl and takes a steady diet of Viciousness Elixirs for all that crit-fishing goodness, LaeZel runs a virtuous loop of Arcane Acuity and War Magic proccing Arcane Synergy which in turn procs more Arcane It hits hard, every turn, and being a short rest build, it goes on hitting hard forever. Welcome to the Eldar Subreddit, the premier place on Reddit to discuss Eldar, Dark Eldar and Harlequins for Warhammer 40,000! Feel free to share your army lists, strategies, pictures, fluff and fan-fic, or ask questions or for the assistance of your fellow Eldar! I just reached level 11 in early act 3 and I'm looking to re-spec Lae'zel for the rest of act III into a hybrid thrower / melee build. This ability costs an action, and in exchange you can jump 3x as far that turn. For the fighter role, do you prefer "defense" + using a shield or "great weapons master" and using a two handed? IE: more tanky or more damage? Lae'zel is way more extreme but what she is experiencing is also way more extreme. This dude kept making his saves like nothing. **Welcome to AmberMains** A place for Amber Mains to discuss all things Amber. Plus the level 12 cap hits EK pretty hard, cutting it off just before level 3 spells. Eldritch Knight's kinda nice as a defensive subclass, but there's no contest here for an offensive character. Tav is a lore bard for all the checks and debuffing and seldomly does damage directly and Lae'zel is a Fighter2/War Cleric and she does nice damage but is way too slow to get to targets with Karlach being crazy fast and Asterion doing ranged flurries. Gave her Monster Slayer for the extra 5 ft when jumping (actually has come in handy a lot). Everything else i put at 10 with maybe Dex at 12 I’ll have to check. You can also into double attack second turn which will outperform hex into eldritch blast. you can easily hit 22 strength without gear, so those gloves are really good on a very MAD build. There are pluses and minuses to both. Before engaging (and before Lae'zel runs off) rest, then pre-cast Shield of Faith (MC Paladin, MC Cleric, Sword of Justice for MC Fighter or Lae'zel), Mage Armor on all cloth wearing casters, Aid on all team. Main reason idc about dex on her is because all of her weapons are STR-based and she already doesn’t get Dex bonus to AC because she’s in heavy armor so it’s almost a dump stat for her. The run would be as follows: The theme of the run is redemption. true. You could also multiclass into wizard to learn spells from scrolls. The entire point of a 5E rulseset is to discover and exploit creative use of game mechanics. There is a lot of gith gear with spell synergy, so you could try picking eldrich knight subclass if you're set on using it. Unfortunately fighters choose their fighting style at level 1, and Lae'zel chose Great Weapon Fighting, so she works best with two-handed weapons. Shadowheart - worshiper of Shar who infiltrated a Githyanki creche to steal the artifact. For Best Lae’zel Build, start by choosing the Fighter sub-class Battlemaster with abilities that normally allow you to attack 2 to 3 times a single turn. 12/12 mono class or go for 11/1 war cleric. So, for a regular character that only gets criticals on a natural 20, Advantage takes the chance from 5% to 9. Lae’zel I built as a 11 Battlemaster / 1 war cleric, Shadowheart as pure Tempest cleric. Planning to try Lae'zel origin honor run as Fighter/War Cleric of Vlaakith but I kinda don't want to be just fighter 1 for con proficiency or warpriest 1 for free attack instead being more equal tipe of build. Githyanki do have Wizards as well, thouh Lae'zel is more martial oriented. All of the Githyanki exclusive items just push her towards said build. With a little bit of a dip into fighter, probably 3 to 4 max. This might be a really bad idea if they continue to tie story beats to long rests. Karlach- Barb 6 thief 3 fighter 3 or 5 wildheart 4 champion 3 rogue (thief) depending on throw build or not second one is a two hander lae'zel fighter 11- war cleric 1 wyll- 6 sorc (red) 2 warlock 4 thief astarion- either 6 shadow monk 4 rogue 2 fighter or 1 fighter 1 wizard 10 sword bard depending what my tav is/the playthrough Lae’zel lovers unite! It doesn’t matter how many times I respec my other toons to try all of the crazy builds they say, nobody can touch Lae’zel’s plain old straight battlemaster build in terms of just consistent ass-kickery. I made Lae'zel an eldritch knight with 1 level of war cleric. This would explain his rapier proficiency pre-blade pact) Halsin - moon druid Minthara - vengence pally Jaheira - 7 land druid / 5 fighter. But I just have a thing for going a really long time without long rests. Asterion: Arcane Trickster, and also Diviner, planning to go 5/7 Rogue/Wizard. Use precise shot often to increase your chances of hitting. The player character and Laezel are the only ones that gain access to this buff, albeit with consequences requiring more parasites to fix but I’ve always thought it’s a pretty powerful one; Subreddit dedicated to the creation, sharing, and helping others with their character or party builds for Baldur's Gate 3 by Larian Studios. With Lae'zel especially, you can maximize your party's output of damage if she is allowed to have an eldritch knight build. The unfortunate thing with Baldur's Gate 3's version of the champion is that it has been nerfed in three different ways: It's best features, the 18-20 crit range at 15th level and the survivor feature at 18th that lets you heal every round under half health, are locked behind the level cap at 12th level. the only reason these gloves The origin character's class dialogue isn't special from what I can tell, I assume it's just the normal effect of having an extra dialogue option once in a while (When you're actually controlling the origin character and using them for dialogue). I usually save the mountain pass as the very last thing I do before going to Act 2 so once that’s done and Vlaakith is shown to be a liar, I’m role playing it that my Tav and Lae’zel have their powers ripped and corrupted. 11 EK with 1 level dip into War Domain Cleric is IMO perfectly viable and is what I'm currently running in honor mode for Lae'zel. I'm doing a run with Lae'zel (Battlemaster/Berserker as my only companion as a Githyanki Light Cleric of Vlaakith (was Lathander for light RP but wanted more interaction with Lae'zel) Open Hand Monk. I know her story his deeply intertwined with the main story and I feel like she’s more than righteous enough to be a Paladin. I'd just Google builds for them and follow those if you don't want to think about specifics. My Tav is a Bard/Warlock (and Shadowheart completes the party as a Light Cleric) because I'm not the biggest fan of spellcaster-spellcasters ("Magicians Lae'Zel : Battlemaster. I have her setup as very much a 2H Fighter with Shield reaction + infinite battlefield mobility, rather than using her as a hybrid caster. Personally just find them more useful in Melee, where you can make use of Riposte, for example. Lae'zel works well as a battlemaster. zbos ohwxjpg getflk epjx ttywj oqge hwmf vqcqvu wqhweve yynoueq rcfkgg zapelioe xhh jmhlamc xndu